This section is for those developer-types that want to know just what drives Potential RPG.
Essentially, the game feeds off the life force of the developers. The entire system has been designed and developed from scratch. The components of the software provide a general framework for dynamic, efficient, scalable, persistent, distributed, coordinated communication.
Note: This software is still under development, so some of these features may change or not fully exist yet.
The following sections explain the core features of the technology and the major components of the architecture.
All the software products (e.g., client and server) are built around a set of core features:
Potential RPG employs a conventional client-server architecture.
“Usul, which is the strength of the base of the pillar.” – Stilgar to Paul, Dune
The Potential Server (yet to be given a more clever name) provides the following capabilities:
The Potential Client (what runs on the player's machine) has the following features:
Everything is being developed in the Java Programming Language™ from scratch.
: More info on the super-keen software design/features.