FS#582 - Connection to server can hang client startup
Attached to Project:
RPG
Opened by neb (neb) - Friday, 20 November 2009, 12:53 GMT-7
Last edited by neb (neb) - Tuesday, 17 August 2010, 08:17 GMT-7
Opened by neb (neb) - Friday, 20 November 2009, 12:53 GMT-7
Last edited by neb (neb) - Tuesday, 17 August 2010, 08:17 GMT-7
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DetailsIf the server does not immediately accept or reject the client's connection, the client startup process hangs. That is, if the server allows the TCP connection to initialize, but never fully establishes it, the client never initializes. No GUI is displayed until the connection times out at the socket level.
Connection to the server should never stall the client GUI from starting. Notice that this does not happen if the server is simply offline, as the connection will fail quickly. This was observed when the server's network connection was somehow messed up, possibly due to packet loss. For this task, ensure that connection issues do not stall client startup. |
This task depends upon
(See if there is a task to implement server connect retry; elevate or create.)