Jan 07
This week, I was distracted by my Internet connection failing regularly. A few hours on the phone and a couple cable modems later, I think I'm stable once again. None of this affects the test server, which has been running smoothly, even though it's (meager) memory is nearly fully allocated.
Lately I've been focused on server and network performance. I've already significantly reduced bandwidth requirements for the server. Memory allocation needs some tuning, as many content objects can't be entirely deallocated at runtime yet. I'm just wrapping up another change, which will improve network performance, as well as lessen the overall burden on the client. I won't get into client-specific (e.g., graphic rendering) performance in earnest until I've addressed the remaining server memory allocation issues (next week).
Lately I've been focused on server and network performance. I've already significantly reduced bandwidth requirements for the server. Memory allocation needs some tuning, as many content objects can't be entirely deallocated at runtime yet. I'm just wrapping up another change, which will improve network performance, as well as lessen the overall burden on the client. I won't get into client-specific (e.g., graphic rendering) performance in earnest until I've addressed the remaining server memory allocation issues (next week).


