Potential RPG Final Alpha edition is up and running. The focus of this release is playability, and just about everything has been updated and improved. The world layout has changed (each island is now a self-contained town, expedition, and story). The island builder is easier to use. Character life and experience have been unified (as originally envisioned), but in an interesting new way. Resource processing and equipment crafting has been improved. The catalog of spells, potions, enchanted items, and variety of weaponry has been enhanced. The user interface controls are overall more attractive and functional. There are even some sound effects to be heard. If you're an Alpha Playtester, please have a look. I eagerly await your input and anticipate a slew of new issues (I've already patched a few myself). Meanwhile, I am forging ahead with Beta tasking, much of which is not specifically software or gameplay related.