Hacking-and-Slashing (my Code)
Developer's Cave, Island Forge January 29th. 2010, 10:54am
Today's SLOC count is 96,060 (4,237 less than my 100k analysis and 3,501 less than yesterday). While adding several new gameplay features, I was able to streamline the implementation in several places. This SLOC drop results from isolating (and removing) a good chunk of legacy logic, rules, and display code, which was impeding the integration of new features. Most importantly, playtesters should notice more direction in the gameplay, just as soon as I can deploy the next incremental Alpha release.
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