As mentioned previously, my current focus is to prepare the game to support improved graphics. At this stage, I've adjusted the way graphics are managed by the game, making it easier for me to add new terrain and scenery (and soon, creatures, items, etc.). Alpha Playtesters should read this forum topic regarding broken maps. Other than that, today's Alpha testing release (v0.6.3.5) includes a few tweaks. There are likely some new glitches due to the new tileset system, so, as usual, have at it intrepid Playtesters.
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