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	<title>Comments on: Development Commencement Commencing</title>
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	<link>http://www.potentialgames.com/blog/2008/02/15/development-commencement-commencing/</link>
	<description>Notes of a Potential Independent Game Developer</description>
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		<title>By: neb</title>
		<link>http://www.potentialgames.com/blog/2008/02/15/development-commencement-commencing/comment-page-1/#comment-12</link>
		<dc:creator>neb</dc:creator>
		<pubDate>Tue, 19 Feb 2008 14:47:32 +0000</pubDate>
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		<description>One striking difference is that the Potential Blog banner is now GREEN! 

Combat will be more classic. Think random-encounter, arena-style, turn-based (but not left-vs-right).

The game mechanics are feeling very cohesive to me now. Of course, we&#039;ll see what you say about it when it&#039;s time to playtest.</description>
		<content:encoded><![CDATA[<p>One striking difference is that the Potential Blog banner is now GREEN! </p>
<p>Combat will be more classic. Think random-encounter, arena-style, turn-based (but not left-vs-right).</p>
<p>The game mechanics are feeling very cohesive to me now. Of course, we&#8217;ll see what you say about it when it&#8217;s time to playtest.</p>
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		<title>By: Todd</title>
		<link>http://www.potentialgames.com/blog/2008/02/15/development-commencement-commencing/comment-page-1/#comment-11</link>
		<dc:creator>Todd</dc:creator>
		<pubDate>Tue, 19 Feb 2008 13:12:21 +0000</pubDate>
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		<description>It&#039;s good to hear.  How does the game design look?  Anything strikingly different than the original concept?

I&#039;m interested to see what a revised battle system will entail.</description>
		<content:encoded><![CDATA[<p>It&#8217;s good to hear.  How does the game design look?  Anything strikingly different than the original concept?</p>
<p>I&#8217;m interested to see what a revised battle system will entail.</p>
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