Game Design Crunchtime
Island Forge February 1st. 2008, 2:44pm
I haven't written a single line of code for a month (for the first time in a many years). For what do I put myself through this withdrawal? For the potential player, and for the love of the game! My development philosophy for this project is:
- 40% for the love of the code
- 40% for the love of the game
- 20% for the necessities of life
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